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Course Outline

Introduction

Setting Up Your Development Environment

Core C# Concepts for Gaming

Core Javascript Concepts for Gaming

Navigating the Interface

Manipulating Objects

Importing and Exporting Assets

Designing the Scene

Applying Physics to Game Objects

Combining Assets to Create Complex Objects

Filling the Scene

Implementing Behaviors

Developing Scripts in Boo, JavaScript, and C#

Culling Techniques

Adding Animation

Managing Lighting

Rendering and Building the Game

Optimizing Your Game

Preparing Your Game for Distribution

Summary and Conclusion

Requirements

  • A strong interest in learning game development.
  • Programming experience is beneficial but not mandatory.

Target Audience

  • Beginner game developers
 28 Hours

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