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 Duration 21 hours

Course Outline

Foundations of Augmented Reality

  • Exploring AR: key concepts, historical context, and real-world applications
  • The mechanics of AR: sensors, camera input, and the basics of computer vision
  • An overview of ARCore capabilities and compatible device ecosystems

Setting Up the Development Environment

  • Configuring the ARCore SDK for both Android Studio and Unity
  • Installing essential libraries, build tools, and project dependencies
  • Optimizing project settings and establishing device debugging workflows

Core ARCore Components and APIs

  • Mechanisms of motion tracking and environmental awareness
  • Application of plane detection, light estimation, and depth API
  • Implementation of Cloud Anchors to enable shared multi-user experiences
  • Integrating 3D models, textures, and materials within AR scenes

Applied Project Development

  • Architecting and building an AR-based commercial simulation application
  • Designing interactive interfaces and product visualization capabilities
  • Enabling user interactions such as touch, rotation, and scaling

Integration and Deployment Strategy

  • Validating AR applications on supported Android hardware
  • Exporting, packaging, and distributing apps via the Play Store or internal channels
  • Adhering to best practices for performance, user experience, and data management
  • Producing comprehensive documentation and project assets for stakeholder review

Capstone Project

  • Designing and developing a prototype for commercial education
  • Demonstrating and evaluating the technical functionality of the solution
  • Conducting pedagogical review and discussing practical implementation strategies

Requirements

  • Foundational knowledge of Android development or the Unity interface
  • Basic familiarity with 3D graphics concepts and mobile application logic
  • A keen interest in educational technology and interactive digital media

Target Audience

  • Academic staff and instructors in technology and innovation programs
  • Developers and content creators seeking to explore AR applications
  • Educators looking to integrate immersive tools into academic or commercial settings

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