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Course Outline

DAY 1

Introduction

Session 1 – Introduction to ABMS

  • Industrial Modeling and Simulation
  • Definition of a model and levels of abstraction
  • Advantages of creating executable models
  • Benefits of system simulation

Session 2 – Agents

  • Definition of Agents
  • Methods for identifying Agents
  • Techniques for modeling agents
  • Agent selection and decision-making regarding abstraction levels
  • Installing the Repast environment

Q & A

DAY 2

Refresher of Day 1

Session 3 – Essential background

  • Overview of LOGO, OO (Object-Oriented), and Java
  • Core Object-Oriented Concepts
  • Inheritance concepts
  • Agents as Objects
  • Recalling LOGO

Session 4 – Repast/reLogo environment

  • The basic reLogo program
  • The reLogo environment
  • Built-in classes of reLogo

Q & A

DAY 3

Refresher of Day 2

Session 5 – The Model Governing Rules

  • Examples of physics and mathematical rules for modeling
  • Position, speed, and acceleration
  • Newton's second law rule
  • Chemical and physical changes

Session 6 – Developing the model

  • Turtle Groovy/Class
  • Turtle step method
  • Patch Groovy
  • User Panel
  • Understanding reLogo links
  • Link Groovy

Q & A

DAY 4

Refresher of Day 3

Session 7 – Simulating the model

  • General simulation concepts
  • Controlling the simulation through parameters
  • Creating scenarios and 'what if' situations
  • Collecting simulation results
  • A Case study

Session 8 – Maintaining models

  • Inheriting an existing model
  • Making minor changes to models
  • Creating a real-world example ABMS

Q & A

 28 Hours

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