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Course Outline

Introduction

  • Go as a language for web and systems programming
  • Go compared to C, JavaScript, Ruby, and others

Setting up the development environment

Utilizing Go variables, constants, and types

Applying mathematical operators in Go

Managing dates and times in Go

Working with Go pointers, arrays, slices, maps, and structs

Implementing conditional logic using Switch and For loops

Defining and invoking functions in Go

Building a web application in Go

Leveraging the Go runtime to build and compile a project

Interacting with the file system and web I/O

Debugging the application

Utilizing interfaces to reduce application complexity

Creating a project package

Introducing concurrency with Go Routines and Channels

Optimizing the application

Deploying the application

Conclusion

Requirements

  • A foundational understanding of general programming principles

Target Audience

  • Software Developers
 28 Hours

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