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Course Outline
Augmented Reality Concepts
- Overview of augmented reality
- Distinctions between augmented and virtual reality
- Core AR operations
- Real-world applications
Installation and Setup
- Installing and configuring Unity
- Utilizing ARToolkit
- Utilizing Vuforia
Developing the Application
- Choosing the appropriate toolkit
- Working within Unity
- iOS Hosting requirements
- Microsoft HoloLens integration
Executing the Augmented Project
- Planning and configuration
- Choosing image targets
- Integrating 3D objects
- Applying ARToolkit techniques
- Deployment on iOS devices and HoloLens
AR Application Case Study
- Project planning and initialization
- Scene construction
- Animation techniques
- Adding supplementary objects
- VuMark implementation
- Final deployment
User Interface Design
- Project setup for UI integration
- Designing the User Interface
- Developing a Controller component
- Loading data models
- Integrating graphical assets
Augmentation with Vuforia
- Defining user criteria
- AR trigger prompts
- Designing the Instructions Panel
- Creating augmented visual elements
- ARKit integration
- Holographic content placement
Mixed Reality Toolkit Integration
- Building a toolbar framework
- Refining the User Interface
- Spatial mapping techniques
- Managing Frame and Image menus
- Handling framed picture assets
- Integrating with Vuforia
21 Hours