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Course Outline

Augmented Reality Concepts

  • Overview of augmented reality
  • Distinctions between augmented and virtual reality
  • Core AR operations
  • Real-world applications

Installation and Setup

  • Installing and configuring Unity
  • Utilizing ARToolkit
  • Utilizing Vuforia

Developing the Application

  • Choosing the appropriate toolkit
  • Working within Unity
  • iOS Hosting requirements
  • Microsoft HoloLens integration

Executing the Augmented Project

  • Planning and configuration
  • Choosing image targets
  • Integrating 3D objects
  • Applying ARToolkit techniques
  • Deployment on iOS devices and HoloLens

AR Application Case Study

  • Project planning and initialization
  • Scene construction
  • Animation techniques
  • Adding supplementary objects
  • VuMark implementation
  • Final deployment

User Interface Design

  • Project setup for UI integration
  • Designing the User Interface
  • Developing a Controller component
  • Loading data models
  • Integrating graphical assets

Augmentation with Vuforia

  • Defining user criteria
  • AR trigger prompts
  • Designing the Instructions Panel
  • Creating augmented visual elements
  • ARKit integration
  • Holographic content placement

Mixed Reality Toolkit Integration

  • Building a toolbar framework
  • Refining the User Interface
  • Spatial mapping techniques
  • Managing Frame and Image menus
  • Handling framed picture assets
  • Integrating with Vuforia
 21 Hours

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