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Course Outline

Introduction to Design Patterns

  • The definition of a design pattern
  • Core components of a pattern
  • Benefits and limitations of pattern adoption

GoF Design Patterns

Creative Patterns

  • Builder
  • Factory (Abstract Factory, Factory Method)
  • Prototype
  • Singleton

Structural Patterns

  • Delegator
  • Interface
  • Facade
  • Composite
  • Immutable
  • Adapter
  • Decorator
  • Proxy

Behavioral Patterns

  • Command
  • Template Method
  • Observer
  • Chain of Responsibility (and Intercepting Filter)
  • Observer (2nd version)
  • Strategy

Enterprise Application Architecture Web Patterns

  • MVC - Model-View-Controller
  • HMVC, MVP
  • Inversion of Control
  • Dependency Injection Container
  • Active Record
  • Entities and Repository concepts
  • System decomposition
  • Component-based examples using Symfony 2 and Zend Framework 2

Refactoring

  • Technical debt
  • Understanding refactoring
  • Tools supporting the refactoring process
    • phpmd (Software metrics)
    • phpcpd
    • phpc
  • Common code scenarios requiring refactoring
  • Jenkins Continuous Integration Server

Requirements

A foundational or advanced understanding of PHP.

 21 Hours

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