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Course Outline
Introduction
- The concept of design
- Distinguishing C from Embedded C
The Embedded Application Life-Cycle
- The development workflow
- The maintenance phase
- The extended life cycle
Design Tooling
- Open source versus proprietary solutions
- Compilers, assemblers, and linkers
- Libraries
- Debugging tools
- Simulators
- Integrated Development Environments (IDEs)
Challenges in Embedded Design
- Design constraints in embedded computing
- Cost implications
- Performance and efficiency metrics
- Power consumption profiles
- Thermal management strategies
Establishing Design Objectives
- Simplicity as a priority
- Defining system functionality
- Structuring program logic
Ensuring System Reliability
- Inspection and maintenance protocols
- Uptime requirements
- Identifying points of failure
Code Reusability
- Eliminating redundancy in design
Code Abstraction
- Implementing information hiding
- Creating context-free modules
Code Modularization
- System decomposition
- Achieving loose coupling
- Ensuring strong cohesion
- Maintaining acyclic dependencies
Code Maintainability
- Enhancing readability
- Improving testability
- Facilitating configurability
- Supporting performance upgrades
Hardware Considerations
- Scalable Thermal Design Power (TDP)
- Integrated graphics
- Other hardware factors
Summary and Conclusion
Requirements
- Familiarity with basic embedded system concepts
- Practical experience in embedded C programming
- A solid understanding of electronics fundamentals
Target Audience:
- Software Developers
14 Hours
Testimonials (2)
The explanations and interactivity of the trainer, he really brought the subject well; and even-though I was probably not experienced enough, I did learn a lot from it!
Pieter Bruynseels - Spot Buy Center BV
Course - Design Patterns
I liked the platform we used. It was really nice and easy to use. I liked the typescript section, the part about namespaces and modules.