Augmented Reality (AR) Training Courses

Augmented Reality (AR) Training Courses

I corsi di formazione in vivo Augmented Reality (AR) locali e istruttori dimostrano attraverso discussioni interattive e pratica pratica dei fondamenti e argomenti avanzati di AR La formazione AR è disponibile come "allenamento dal vivo in loco" o "allenamento dal vivo a distanza" La formazione on-site in loco può essere svolta localmente presso la sede del cliente in Italia o nei centri di formazione aziendale NobleProg in Italia La formazione in remoto dal vivo viene effettuata tramite un desktop remoto interattivo NobleProg Il tuo fornitore di formazione locale.

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Sottocategorie AR

Schema generale del corso Augmented Reality

Nome del corso
Durata
Overview
Nome del corso
Durata
Overview
7 hours
Overview
ARKit is a new framework for creating Augmented Reality (AR) experiences for iPhone and iPad.

In this instructor-led, live training, participants will learn how to develop an augmented reality (AR) app for iPhone and iPad.

By the end of this training, participants will be able to:

- Blend 2D or 3D digital objects and information with the real-world environment.
- Take apps beyond the screen, enabling them to interact with the real world.
- Use ARKit's capabilities for positional tracking and scene understanding.
- Integrate ARKit with SceneKit and SpriteKit.
- Control rendering with Metal 2.

Audience

- Developers

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice
35 hours
Overview
Augmented Reality (AR) technology integrates digital images with objects in the real word, enhancing a user's interaction with their environment.

In this instructor-led, live training, participants will learn the fundamentals of Augmented Reality (AR) technologies and the main AR products as they step through the creation of AR mobile applications.

By the end of this training, participants will be able to:

- Develop AR mobile applications
- Apply image recognition and object tracking
- Use geolocation functionality
- Understand the ARAF format for AR content

Audience

- Entrepreneurs
- Content producers, journalists or teachers
- Web designers
- App developers

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice
14 hours
Overview
Augmented Reality (AR) is a technology that improves user experience by blending virtual computer-generated elements with the physical real-world environment. Adoption of AR has been seeing growth in various industries.

In this instructor-led, live training, participants will learn how to build Augmented Reality Android applications for various business and industry applications.

By the end of this training, participants will be able to:

- Understand the fundamentals of AR
- Install and configure essential frameworks and tools for building AR applications such as Vuforia and Unity
- Build an AR Android application that overlays computer-generated data over live real-world data
- Troubleshoot, test, and deploy an Augmented Reality Android application

Audience

- Developers
- Engineers

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice

Note

- To request a customized training for this course, please contact us to arrange.
14 hours
Overview
Augmented Reality (AR) is a technology that improves user experience by blending virtual computer-generated elements with the physical real-world environment. Adoption of AR has been seeing growth in various industries.

In this instructor-led, live training, participants will learn how to build Augmented Reality applications on devices running the Windows platform for various business and industry applications.

By the end of this training, participants will be able to:

- Understand the fundamentals of AR
- Install and configure essential frameworks and tools (Vuforia SDK, Unity game engine, etc.) for building AR applications on Windows
- Build an AR application that overlays computer-generated data over live real-world data
- Troubleshoot, test, and deploy an Augmented Reality application on Windows

Audience

- Developers
- Engineers

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice

Note

- To request a customized training for this course, please contact us to arrange.
14 hours
Overview
Internet of Things (IoT) is an emerging technology domain that connects physical objects and software applications wirelessly for remote sensing and control. Augmented Reality (AR) is a technology that improves user experience by blending virtual computer-generated elements with the physical real-world environment. AR allows businesses to provide users with a real-time and real-world view of information. These are two technologies that have been seeing a rapidly growing adoption rate across multiple industries.

In this instructor-led, live training, participants will learn the fundamentals of IoT and AR and apply these learnings to their organizations' operations and strategies.

By the end of this training, participants will be able to:

- Understand the fundamentals of IoT and AR
- Learn how IoT and AR technologies work
- Understand how IoT and AR technologies can be applied to their business' strategy
- Make informed business decisions about IoT and AR

Audience

- Managers
- Entrepreneurs

Format of the course

- Part lecture, part discussion, exercises and heavy hands-on practice

Note

- To request a customized training for this course, please contact us to arrange.
21 hours
Overview
Questa è un'introduzione generale all'AR e può essere seguita da un corso di 2 giorni più approfondito e focalizzato.
7 hours
Overview
ARToolKit is an open-source tracking library for creating Augmented Reality (AR) applications. It supports Windows, Linux, Mac, Android and iOS.

In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.

By the end of this training, participants will be able to:

- Develop a mobile application that overlays virtual imagery onto the real world
- Preprocess video to adjust lighting and resolve issues
- Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities

Format of the Course

- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.

Course Customization Options

- The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
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